Create a button and name it btn_fullsc on stage. Using the following code in action frame.

import flash.display.StageDisplayState;

function toggleFullScreen():void
{
   
if (stage.displayState == StageDisplayState.NORMAL) {
        stage
.displayState=StageDisplayState.FULL_SCREEN;
   
} else {
        stage
.displayState=StageDisplayState.NORMAL;
   
}
}

btn_fullsc
.buttonMode = true;
btn_fullsc
.addEventListener(MouseEvent.CLICK, buttonOnClick)

function buttonOnClick(event:MouseEvent):void
{
    toggleFullScreen
();
}

Compile and run the flash.

One more thing, make sure <param name="allowfullscreen" value="true" /> is added to the html page.

import flash.display.StageDisplayState;

function goFullScreen():void
{
    if (stage.displayState == StageDisplayState.NORMAL) {
        stage.displayState=StageDisplayState.FULL_SCREEN;
    } else {
        stage.displayState=StageDisplayState.NORMAL;
    }
}

btn_fullsc.addEventListener(MouseEvent.CLICK, _handleClick)

function _handleClick(event:MouseEvent):void
{
    goFullScreen();
}